Thanks for your reply! I've sent an email to itch.io with the request to maybe have this as an option. It would result in a better shopping experience.
Hi, what a great tool! I used the PRO version since years and I'm happy. But, there is one thing what I totally miss in the ASM export. A real simple ASM code example. I totally struggle with Bitmap HR - Per Char. Why do you don't serve a real ASM example (complete code), or an example in the documentation? Would be great ;) Thanks mate!
Hello! How are you guys doing? I have a question regarding CharPad Pro. Are tile tags included in the exported data? I need to assign each tile a number to specify its collision type. Thanks!
If it would be more convenient to have the data as a raw binary file then you could just trim out the tile data section in that file, assemble it and trim off the first two bytes of the resulting PRG file (the load address).
A binary export option might be useful though I guess, I will add it to the todo list.
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great tool! I waited for this since I started programming on C64 in 1984!
That's good to hear, thank you!
Great tools but it would be nice to state the prices are without taxes. I had to pay an extra 21 percent (Netherlands)
Thank you for letting us know.
Unfortunately we have absolutely no control over the tax additions and are only able to set the basic prices for items.
Please know that your support is hugely appreciated, thank you very much, we hope you enjoy the tools.
Updates coming soon.
Thanks for your reply! I've sent an email to itch.io with the request to maybe have this as an option. It would result in a better shopping experience.
I love your tools very much :)
Hi, what a great tool! I used the PRO version since years and I'm happy.

But, there is one thing what I totally miss in the ASM export.
A real simple ASM code example. I totally struggle with Bitmap HR - Per Char.
Why do you don't serve a real ASM example (complete code), or an example in the documentation?
Would be great ;)
Thanks mate!
Hello! How are you guys doing? I have a question regarding CharPad Pro. Are tile tags included in the exported data? I need to assign each tile a number to specify its collision type. Thanks!
Good morning!
Yes tile tag data can be exported from CharPad Pro although currently only in the form of an asm/text file...
File >> Import/Export >> Text/Asm >> Export Tile Set (and attributes)
If it would be more convenient to have the data as a raw binary file then you could just trim out the tile data section in that file, assemble it and trim off the first two bytes of the resulting PRG file (the load address).
A binary export option might be useful though I guess, I will add it to the todo list.
thanks 😃👍🏻