CharPad C16 Pro 3.81


Public Release 11/10/2025 (CharPad C16 Pro 3.81) 

- Fixed: Colour Palette Settings (form) - There was a noticeable lag when adjusting individual colours compared to ie. filter adjustments (Win32/64).

- Fixed: Charset (form) - copy/paste was copying/pasting too few characters (Win32/64).

- Fixed: Forms (general) - when a textbox had focus, shortcuts such as CTRL+C, CTRL+V etc were not restricted to the textbox contents only.

- Added: Import/Export > Text/Asm > Export Tile Names.

- Added: Import/Export > Text/Asm > Export Tile Tags.

- Added: Map Editor - now (also) shows the current cursor coord in terms of the flexi-grid if it is enabled.

- Added: Help - TED sub-routine library - added a few useful address "getters" and tidied things up.

- Added: Examples - 'Examples (C64 conversions, CTT9)' - a selection of the bitmap images (game rips) that were able to translate well from their C64 counterparts.

  ie. the hi-res bitmap modes are functionally the same but the multi-colour bitmap mode is more limited on the TED chip (has only 2 variable colours per cell). 

- Changed: the "per map" (matrix colouring method) has now been reverted back to the name "per project".

  nb. this better reflects the reality, "per map" suggests that a map is required in order to know how to colour the chars when in fact those matrix colours are stored in the project (object) and not the map.

  As there is currently always one map in a CharPad project it becomes a bit ambiguous.

Files

CharPadC16Pro381.rar 4.9 MB
61 days ago
CharPadC16Pro381.zip 6.7 MB
61 days ago

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