SpritePad Pro 3.20


Public Release 15/6/22 (SpritePad Pro 3.20)

- Added: Project Palette - option 'Use default palette here (C64)', ie. the colours shown can now be the same as the current palette.

- Added: Main form - menu item "Clear MRU list" (MRU = "Most Recently Used").

- Added: Main form - added a shortcut for the image importer to the Tools menu.

- Fixed: Sprite Set / Tile Set (forms) - the 'Create Animation' ops were not undo-able.

- Fixed: Image Export - GIF animations - frames were using their own (local) colour palettes, now a single (optimized) global palette (Win32/64).

- Fixed: Image Export - GIF animations - some playback timing issues were discovered.

- Fixed: Tile Set - Reverse (selection) op was not clearing the overlays flags (Win32/64).

- Fixed: Undo/Redo - was not recording the state of the tile animation set.

- Fixed: Improved the quality and speed of the bilinear interpolation scaling (Win32/64).

- Fixed: Image Export - sprite sheets were being drawn with overlays (preventing them from being easily re-imported).

- Fixed: Image Export - tile sheets were being drawn with expanded sprites (as specified, but preventing them from being easily re-imported, Win32/64).

- Changed: Tile Editor - flood-fill no longer allows flooding from hi-res cells into multi-colour cells (or vice versa).

                         nb. previously, cells that mode-changed (during a flood-fill) were cleared/filled (not good).

- Changed: Project files batch updater - moved to the 'Tools' menu.

- Changed: Modified the message dialog offering (tile) decompression to provide a better explanation.

Files

SpritePadPro320.rar 3 MB
Jun 15, 2022

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