SpritePad Pro 3.20
Public Release 15/6/22 (SpritePad Pro 3.20)
- Added: Project Palette - option 'Use default palette here (C64)', ie. the colours shown can now be the same as the current palette.
- Added: Main form - menu item "Clear MRU list" (MRU = "Most Recently Used").
- Added: Main form - added a shortcut for the image importer to the Tools menu.
- Fixed: Sprite Set / Tile Set (forms) - the 'Create Animation' ops were not undo-able.
- Fixed: Image Export - GIF animations - frames were using their own (local) colour palettes, now a single (optimized) global palette (Win32/64).
- Fixed: Image Export - GIF animations - some playback timing issues were discovered.
- Fixed: Tile Set - Reverse (selection) op was not clearing the overlays flags (Win32/64).
- Fixed: Undo/Redo - was not recording the state of the tile animation set.
- Fixed: Improved the quality and speed of the bilinear interpolation scaling (Win32/64).
- Fixed: Image Export - sprite sheets were being drawn with overlays (preventing them from being easily re-imported).
- Fixed: Image Export - tile sheets were being drawn with expanded sprites (as specified, but preventing them from being easily re-imported, Win32/64).
- Changed: Tile Editor - flood-fill no longer allows flooding from hi-res cells into multi-colour cells (or vice versa).
nb. previously, cells that mode-changed (during a flood-fill) were cleared/filled (not good).
- Changed: Project files batch updater - moved to the 'Tools' menu.
- Changed: Modified the message dialog offering (tile) decompression to provide a better explanation.
Files
Get SpritePad C64 Pro
SpritePad C64 Pro
Commodore 64 sprite graphics editor for Windows.
Status | Released |
Category | Tool |
Author | Subchrist Software |
Tags | commodore, Commodore 64, sprite-editor, spritepad, Sprites, subchrist |
More posts
- SpritePad C64 Pro 3.52Jun 29, 2023
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